While the Dracula's Castle subsection in World of Light borrows a lot from the original Castlevania and Symphony of the Night, the area ends up being more than just a reference and moe-so an homage to why so many fans love the series. The second phase involves Dracula turning into his demonic appearance from Symphony of the Night, where Dracula relies much more on physical strength rather than projectiles. ![]() ![]() Dracula can't be damaged unless players attack his head and trying to attack any other part of his body will actually create a burst of mist that references Symphony of the Night's Mist Form mechanic. The fight itself is a two-stage battle where Dracula's various attack patterns are all pulled from Castlevania.
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